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1. Sticky:What's going on with the Battle Academy? - in General Discussions [original thread]
The larger issue is still matchmaking. There wouldn't need to be a standalone academy if every tier of players was segregated (e.g. 500k-1M SP, 1M-5M SP, 5-10M SP, etc., with whatever other filters you might want to apply). They say they have a sy...
- by Jikt Terlen - at 2013.08.08 22:22:00
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2. The Academy. - in General Discussions [original thread]
1. Matchmaking (obviously) 2. Create a system of tiers (as opposed to the current system of tears) that puts players in brackets based on whatever combination of criteria makes the most sense 3. Create an option for a simplified game type (perha...
- by Jikt Terlen - at 2013.06.01 19:38:00
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3. I JUST SAVED THIS GAME AND YOU'RE WELCOME. - in General Discussions [original thread]
I've been thinking for some time that something like this (i.e. like Starcraft's leagues, with a tiered system and regular "tryout" periods that determine the tiers) would be an excellent solution to the current free-for-all clusterf**k in public ...
- by Jikt Terlen - at 2013.05.31 00:59:00
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4. Things that cripple Dust 514 - in General Discussions [original thread]
Baal Roo wrote: If there is no difference in content besides the gear you can use, the pub stompers will just gear down and continue to pub stomp. You're a fool if you think the gear is what's really making the difference. Agreed, ultimate...
- by Jikt Terlen - at 2013.05.27 23:30:00
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5. KB/M Help - in General Discussions [original thread]
Sontie wrote: I've been experimenting with using a keyboard and mouse for a little bit now. I got sensitivity set to 50%. I find it really jumpy, really hard to smoothly track people, but if I take it lower I won't have the turn speed I need to...
- by Jikt Terlen - at 2013.05.27 05:50:00
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6. KB/M Help - in General Discussions [original thread]
DJINN Loki wrote: Depends on what your using. I have the eagle eye set up with a rat 7. It works just fine. I have dpi at about 3500-4000 and have the in game serting to 50, but i do have the ps3 setting to fast and maxed out the sensitivity on...
- by Jikt Terlen - at 2013.05.27 05:27:00
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7. Free LAVs need to go -_- - in General Discussions [original thread]
On the contrary, we need a LAV-only demolition derby game type where everybody just spawns in a LAV.
- by Jikt Terlen - at 2013.05.27 04:24:00
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8. some giggle time for us vets - in General Discussions [original thread]
They're going to need more than a WP- or SP-limited game type if they want to give new players a better way to learn. But ultimately, there are only going to be so many big kids who want to beat up little kids on the playground, as everyone else c...
- by Jikt Terlen - at 2013.05.15 17:45:00
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9. Carmageddon 514 - in General Discussions [original thread]
I would drive a LAV more often if the controls weren't so wonky. Basically 20 degrees of the 360 are usable, the rest make you spin out. Have these guys never played a driving game or cart game before (let's be honest, it's more Mario Cart than Fo...
- by Jikt Terlen - at 2013.05.15 16:42:00
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10. 3398 people in dust - in General Discussions [original thread]
As others have pointed out, CCP doesn't answer to a money sponge publisher that would consider anything less than a billion in revenue on opening day a dismal failure. As long as the game isn't losing money, they can keep going as long as they wis...
- by Jikt Terlen - at 2013.05.12 23:24:00
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11. Anyone else enjoying the active scanner? - in General Discussions [original thread]
It's neat, but I feel like it should give some minimal WP reward for revealing enemies... you get a "You have been scanned" message if you're on the receiving end, so it's obviously a binary determination. My reasoning being that you're giving up ...
- by Jikt Terlen - at 2013.05.11 17:01:00
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12. Help me understand WHY this build happened. - in General Discussions [original thread]
Smooth Head wrote: Panic and totally ignoring their endless beta. DUST 514 is a sham of a game. CCP will spin and crush and comment to the contrary but it basically waiting to die now, You forgot to call it TURD 514, you're never going t...
- by Jikt Terlen - at 2013.05.11 16:14:00
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13. Sticky:Instant Battle Academy - in General Discussions [original thread]
YuKnow Edawg84 wrote: My point is not so much the ability to catch up as it is the fact that it is being called a new release which it is not. It is a carry over from beta. So you think that as BF4 comes out new MW4 etc come out that ppl are ...
- by Jikt Terlen - at 2013.05.10 22:20:00
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14. Sticky:Instant Battle Academy - in General Discussions [original thread]
Great to see this being addressed. One point I would make is that the need for matchmaking in general is not limited to brand new players -- matchmaking needs to take into account skill and experience at all levels, or at least needs to be an opti...
- by Jikt Terlen - at 2013.05.10 21:48:00
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15. If you don't use boosters don't play the game. - in General Discussions [original thread]
So, you're unwilling to do what the "good experienced players" did to get the SP you insist is required to compete with them, but the perfectly reasonable skills and gear people are recommending here will only beat "scrubs" and therefore will not ...
- by Jikt Terlen - at 2013.05.10 18:09:00
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16. AR range discrepancies? - in General Discussions [original thread]
Anyone? Hard to keep a thread visible for more than ten minutes...
- by Jikt Terlen - at 2013.05.10 01:54:00
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17. AR range discrepancies? - in General Discussions [original thread]
So, I'm still getting my head around the effective range of the weapons in the new build. Has anyone mapped out the actual range of the various ARs in Uprising? Range of most weapons is much shorter than in the last build, obviously, but it seems ...
- by Jikt Terlen - at 2013.05.09 18:48:00
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18. corp stacking - in General Discussions [original thread]
Increasing the squad size without increasing the game size (so one squad is now 37.5% of the team instead of 25%) was just a bad idea, and it was obvious this was going to happen. Pubstomping and redlining were rampant in the last build, and the...
- by Jikt Terlen - at 2013.05.09 15:47:00
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19. So, this game is a little broken right now. - in General Discussions [original thread]
There are definitely some serious disparities out there, though from my own experience I can't say how much of it is gear disparity and how much is fighting the borked control system. I can say that the people I play with regularly are pretty disg...
- by Jikt Terlen - at 2013.05.09 06:19:00
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20. What new players are going through - in General Discussions [original thread]
I do find it a bit funny to read this thread coming from someone in one of the corps that regularly steamrolls their opposition, and I don't exactly see anyone in any of those corps saying "Oh, sorry, you're a noob, I'll go easy on you" when they ...
- by Jikt Terlen - at 2013.05.08 23:08:00
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